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61. To the ones who say that indys are slow ;) - in Ships and Modules [original thread]
Originally by: Nerhtal Al'Thali its the f11 system bookmark, you can get many thousands of AU's away from your system doing so. This may be off topic, but . . . I know about using the F11 map, but I'm not familiar w/ a F11 bookmarking...
- by OnDa Rag - at 2004.11.15 03:34:00
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62. Contraband and Amnesty Periods . . . - in Player Gatherings and Events [original thread]
I hear there will be changes in contraband flagging. Will there be a news article describing what is and isn't allowd in certain regions? I have a bunch of slaves and drugs in Gal. Space. Should I move them now? Or will we have an amnesty period t...
- by OnDa Rag - at 2004.11.11 02:50:00
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63. Contraband and Amnesty Periods . . . - in Player Gatherings and Events [original thread]
I hear there will be changes in contraband flagging. Will there be a news article describing what is and isn't allowd in certain regions? I have a bunch of slaves and drugs in Gal. Space. Should I move them now? Or will we have an amnesty period t...
- by OnDa Rag - at 2004.11.11 02:50:00
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64. My AB+MWD thread. - in Ships and Modules [original thread]
While this may seem like an overdone topic, it is still one which demands attention due to amount of power speed affords a pilot. With that said . . . Solving the problem lies not in the mods, or adjusting the weapons. If the Dev's want to keep ...
- by OnDa Rag - at 2004.11.10 04:11:00
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65. My AB+MWD thread. - in Ships and Modules [original thread]
While this may seem like an overdone topic, it is still one which demands attention due to amount of power speed affords a pilot. With that said . . . Solving the problem lies not in the mods, or adjusting the weapons. If the Dev's want to keep ...
- by OnDa Rag - at 2004.11.10 04:11:00
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66. teh 1337 nerf! - in Ships and Modules [original thread]
Here is an idea that I've been promoting: IMHO, if the Dev's dont want a ship to go above a certain speed, then make it so that the ship shouldn't go above that speed. Set a SPEED LIMIT that a particular ship's HULL can handle while not in warp. ...
- by OnDa Rag - at 2004.11.08 19:46:00
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67. teh 1337 nerf! - in Ships and Modules [original thread]
Here is an idea that I've been promoting: IMHO, if the Dev's dont want a ship to go above a certain speed, then make it so that the ship shouldn't go above that speed. Set a SPEED LIMIT that a particular ship's HULL can handle while not in warp. ...
- by OnDa Rag - at 2004.11.08 19:46:00
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68. Dual MWD/Oversized AB Speed Freak Thought - in Ships and Modules [original thread]
Ok, from the posts I hear a lot of debating about whether or not people should be allowed to hit uber speeds through creative modding. And I see that restrictions are planning to be made to 'correct' the speed problems. Here is a thought, and plea...
- by OnDa Rag - at 2004.10.29 05:57:00
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69. Dual MWD/Oversized AB Speed Freak Thought - in Ships and Modules [original thread]
Ok, from the posts I hear a lot of debating about whether or not people should be allowed to hit uber speeds through creative modding. And I see that restrictions are planning to be made to 'correct' the speed problems. Here is a thought, and plea...
- by OnDa Rag - at 2004.10.29 05:57:00
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